When first loading the game several screens come up, one right after the other with the logos of Atari, Bioware Corp, Wizards of the Coast and Floodgate Entertainement.  After that there is a short video before getting to the main menu screen.

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As one can see, there are several options available from this menu including starting a new game or loading a previously saved game.  For this project, I chose to load a previously saved game.  When I clicked the button “Load” it took me to another screen where I was able to choose which of my saved games I wanted to load.  I clicked the one I wanted and the game then loaded.

In the actual game as my character moves there are several visual components that you can see.  The flames on the swords move and flicker whether the character is moving or not.  There are also shadows on the floor by the character in relation to the various light sources.  The cape also moves as my character moves about.  In addition to the visual there are the sound effects.  Such as the echoe of my character’s footsteps or the sound of a door creaking as it is opening.  It doesn’t take long before my character is engaged in a fight with a NP character.  As the fight occurs the NP character moves in with his weapon trying to strike my character and then grunts when taking the hits from my character.  The sound of steel striking steel can also be heard as the fight progresses.  The NP character gives a last dying shriek as my character finishes him off.

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